Grampa was a Spy!
There is a manilla envelope with 3 pages inside. Each page is a separate puzzle. Each page gives you a separate word. There are 3 words in all.
Each card gives you a number
X - Dressed to the?
Y - Four corners of the?
Z - What letter do the words trace?
Items: Envelope, 3 sheets, Black lockbox #1
One of the black boxes has photos of men and a list. Determine the order of the men and the numbers they represent. You need 3 numbers total.
The order of the red.
Check the dots.
Items: Envelope, 3 sheets, Black lock box #1, note, 12 photos
There is a card with morse code symbols and a card to decipher them. You need 3 numbers.
Some codes are not numbers.
3 numbers are needed.
It’s like opening a locker.
Items: Black lockbox #2, phone, morse code sheet, blacklight
There are 5 blocks with symbols on them. The box has symbols too. You need 4 numbers.
Count the blocks.
Follow the symbols.
How many of each?
Items: 6 blocks, Small Chest, 4 number lock
There is a box with western figurines. They open a box. You need 4 numbers.
How many of each?
The top of the box.
Items: Buckaneers box, 1 Cowboy, 8 horses, 6 Indians, 3 Totems, 4 number lock
The box has symbols on it with lines and dots. Each represents a letter. There are 4 words to decipher.
Some have dots, some don’t.
It spells 4 numbers.
Items: Red code box, 4 number lock
A box has a grid with 4 numbers on it. 5 numbers spell a word.
A phone pad.
Dial the letters.
Items: Small 9 number box, 5 letter lock, coin with letters
Final Spy Box
You found things along the way. 4 symbols, a blacklight, and a coin. Somehow they work together.
The symbols, the blacklight, and the coin.
Start with the inner circle.
Items: Black and silver box
A computer chip. It has a hidden code on it.
2 letters, 1 number, 2 letters.
Items: Computer chip